
Professor Uli Cluss and his wonderful students from Stuttgart ABK in Germany
The second half of the presentation consisted of in-progress interactive work such as Avoider [unreleased], the Gimbels Passageway simulator for Ear Studio, and face-tracking games. The subsequent abstract discussion on Code Typography found a momentary anchor when comparing reformatted code whitespace to redecorated chord progressions as heard in Lua Hurts Everybody on Sullivan Street (DGeA). A short QA session followed, touching on the importance of play in design as a tool for discovery; always endeavor to fail in a brand new way.